Apr 27, 2017 10:18 AM EDT
Video games made into movies, such as “Assassin’s Creed,” often flop in the box office. However, some games were either movies first or influenced by a film. Such is the case for “Call of Duty: WWII” which would launch on Nov. 3 on PC, PlayStation 4, and Xbox One.
Sledgehammer, the developer of “Call of Duty: WWII,” says “Saving Private Ryan” by Steven Spielberg, and “Band of Brothers,” an HBO film, were huge influences on the game which has a big focus on the brotherhood within the squad. These two movies also influenced “Medal of Honor: Allied Assault” by Electronic Arts and “Frontline” in 2002, Engadget reported.
“Call of Duty: WWII” is set in Europe between 1944 and 1945. The story pushes toward Germany after allied soldiers fought through Nazi troops on Normandy beach. It also takes players to dirty streets in Belgium and France. Players whose weapons run out of bullets could expect their squad mates to toss them some ammunition.
In the first trailer released for “Call of Duty: WWII,” Activision highlights the various battlefields that the gamers would navigate, Tech Crunch reported. It is returning to World War II settings which is a change from the “Call of Duty 4: Modern Warfare” that focused on modern and post-modern battlefields. The “Battlefield” series, the competitor of “Call of Duty,” has a World War I campaign in its latest release, “Battlefield One.”
Players of “Call of Duty: WWII” should not expect to see robots and jetpacks in the shooter series game which returns to its roots for the first time in 10 years, Toms Guide notes. The old school setting of the game comes with strikingly immersive visuals and interesting new modes. The game features troops storming beaches on boats, shooting jets using turrets, and flamethrowers to make enemies retreat.